High level, to the bare metal. An object-orientation-mandatory, manually memory-managed systems language that compiles to native code through LLVM, as fast as C and C++ and safer by construction.
The IDE for Polaron, written in Polaron. A native, from-scratch editor with navigation, git, build and run, integrated terminals and a debugger client, drawn on the GPU through Polaron-OpenGL. It is how the language proves it can carry GUI-heavy software.
A god-game built from nothing: a world that is generated, populated and then left to get on with it, while somebody watches. Worldgen, renderer and simulation are all written in Polaron, with no engine underneath.

Computers that run the logistics of your Minecraft base: build the hardware, install a system, and let the network store, move and craft.

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